By now, any serious gamer is familiar with a favorite title becoming unplayable after a centralized online server gets shut down, or being unable to purchase and download a digitally delisted, critically acclaimed title from yesteryear. Can anything be done about this video game preservation problem?
To help answer that question, we'll be hosting a live conversation with Ross Scott, the founder of the Stop Killing Games campaign, on August 11 at 2:30 pm ET as part of the Ars Live series. As Ars' Senior Gaming Editor, I've documented countless examples of once vibrant games being left for dead by their creators.
Our live discussion with Ross and Kyle.
Scott founded the Stop Killing Games movement in 2024 after Ubisoft decided to shut down the servers for The Crew. Since then, he's helped gather millions of gamers' signatures on government petitions demanding legislative action to provide some form of perpetual access for games people purchase—either via continuing centralized server support or an option for players to maintain their own servers. The movement has already led to an official parliamentary debate and response from the European Commission and proposed legislation that is…
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